In Plain Sight

Some composers see the shape of a phrase as they hear it. They are not transcribing anything. The page becomes a second instrument, with colour, line and gesture doing work the staff cannot. You'd notice this in the one whose scores get framed and hung next to the recordings, and who minds which one is looked at.

The Pattern at Work

The passage is written as a curve rather than as bars, because what is wanted is a rise that accelerates and no metrical notation produces that without telling the player exactly how much, which is the one thing that must not be specified. The players read it correctly on the first attempt, which is the test. They also play it slightly differently each night, which is not a failure of the notation but the reason for it.

A choral piece has one page where the parts are laid out in a circle. There is no musical reason for a circle and an excellent practical one: the singers can see that they are in a loop, and a loop sung from a circular page is counted differently by a body than the same loop written as four lines and a repeat sign.

A composer spends two days on the colour of one instruction, and could not explain to a funder what those two days were for. Not the wording — the colour, because the page has three layers of information on it and a player under lights has about a quarter of a second to tell which layer they are in. Nobody will ever remark on it and nobody will thank her for it. Everybody will get it right, first time, in a hall where the lighting is bad and the rehearsal ran over.

That is the whole arrangement: decisions made on the page that arrive in the room as sound, by a route no listener could reconstruct.

What the Examples Show

It gets read as graphic design applied to music, or as avant-garde decoration, or as a composer who has become distracted by how things look.

What is actually running is a recognition that notation is an interface rather than a recording. Standard notation is superb at some things — pitch, exact rhythm — and silent about others, and everything it is silent about has to be either written in words, which arrive too slowly, or built into how the page behaves.

The second element is that the look and the sound are conceived together. The phrase is heard and seen at the same moment, which is why this cannot be delegated to an engraver afterwards: the visual decision is part of the compositional one, and separating them produces a tidy score of a different piece.

And it is aimed at a performer rather than at a reader. Every choice is about what a person will do in a quarter of a second, under pressure, with an audience present.

Going Deeper

Musical notation has never been a neutral container, and the people who noticed this have generally been treated as eccentric.

Medieval neumes recorded gesture and contour rather than exact pitch, because contour was the useful information for singers who already knew the melody. Renaissance eye music arranged notes so that a page about darkness looked dark. George Crumb wrote scores in the shape of spirals and crosses, and the players read them without difficulty. Cathy Berberian's Stripsody is a page of comic-strip drawings. Cornelius Cardew's Treatise is 193 pages of graphics with no instructions at all, and remains playable. Anestis Logothetis and Earle Brown each built entire systems on one premise: that a page should say precisely as much as it means to say and no more, and that ordinary notation says a great deal by accident.

The difficulty is that the work then exists in two places at once.

A score of this kind is an object in its own right, which is why they get framed — and that produces a permanent suspicion that the music is an excuse for the drawing. It is also expensive to produce and impossible to typeset by ordinary means, so the material is hard to publish, hard to distribute and frequently lost. Performers have to be persuaded, since every unfamiliar notation costs rehearsal time before it saves any. And the whole approach sits awkwardly with recording, because what the page buys is variation between performances, and a recording flattens exactly that into one version which is then taken as the piece.

The Image

The quarter of a second.

A player under lights, mid-phrase, with a page in front of them and no time to work anything out.

Every mark on that page either helps in the quarter of a second or costs something. Almost all notation is designed by people looking at it slowly, on a desk, in good light, and that is the wrong condition entirely.

Where It Stops

Making scores look interesting is not this. A beautiful page that produces the same sound as an ordinary one has added cost and nothing else, and the field is full of them.

It goes wrong as replacing precision with suggestion. Some things need specifying exactly, and a composer who has fallen in love with openness hands the players a puzzle and then blames them for solving it differently from the intention that was never written down.

It also fails where the ensemble has no time. Unfamiliar notation is an investment that pays over several rehearsals, and in a single session it is simply an obstacle.

Take the plainer explanation first. Any composer makes some visual decisions, because the page has to be laid out. The test is whether the visual and the musical decision arrive together, and whether the composer can say what a particular mark buys in the room.

Where It Pays

Inside a job. Composition, particularly for contemporary ensembles, dance, theatre and film. Score editing and publishing, music software design, and the making of teaching materials where the page has to carry more than pitch. Also any interface work where somebody has to act on complex information quickly: instrument panels, clinical displays, control rooms, emergency procedures.

The transferable part is that most documents carry three or four layers of information in one visual voice, and the reader has to sort them at the worst possible moment.

What is being bought is what happens in the room. Standard notation is enormously efficient and quietly determines what music gets written, since a thing that is awkward to notate tends not to get composed. Somebody willing to change the page changes what is available, and the effect arrives as music that could not otherwise have been written rather than as anything visible on a balance sheet.

Where it pays badly is anywhere the ensemble reads at sight and moves straight on, anywhere publication is standardised and cannot accommodate it, and in any tradition that regards notation as a settled question, which is most of them most of the time and which is why this work is usually done at the margins.

Try This

Take any set of instructions with more than one kind of information in it — a recipe, a rota, a form.

Work out how many layers it has: what to do, when, how much, what to watch out for. Usually three or four.

Then check whether a reader could tell which layer they are in at a glance. Almost always they could not, because everything is the same size, weight and colour.

Change one thing so that one layer is instantly distinguishable, and give it to somebody in a hurry.

The quarter of a second is a tool, not a self. Pick it up where somebody must act on a page under pressure. Put it down where the reader has a desk and an afternoon.

If This Isn't You

Most musicians read what is put in front of them, play it well, and would find a circular page an irritation, which is a fair response. Feeling no urge to redesign the notation is an answer, not a conservatism.

Where To Go Next

Its near-twin — Music Mark Designer. Both decide how music behaves on a page. Music Mark Designer works within the conventions and is optimising a reader's four seconds inside them. This one changes the conventions when they will not carry what the piece needs.

Its shadow — Sound-Mind. Sound-Mind decides in the moment of playing and leaves nothing behind. This one decides months earlier, on paper, and is trying to leave room for exactly the decision Sound-Mind will make.

Most often confused with — Image-Maker. Both compose things that are looked at. Image-Maker's object is finished when it is seen. This one's object is an instruction, and is finished only when somebody has played from it.